Infoconsolas, your website for video games and retro consoles

Welcome to Infoconsolas, your collection, videogames and retro consoles website since 2004. Our main objective is to contribute to preserving the history of consoles and videogames through our own collection of systems and the analyzes that we share on the Infoconsolas website. We hope you like it!!

In the following table of GENERATIONS OF VIDEO GAME CONSOLES you have access to all our analyzed retro consoles:

First generation1972Analogical / 4 bitsMagnavox OdysseyAtari Pong
Second generation19768 bitsFairchild Channel FAtari 2600
Third generation19838 bitsFamicom/NESFamicom/NES
Fourth generation198716 bitsPC EngineSuper Nintendo
Fifth generation199332 bits / 64 bitsFM Towns MartyPlayStation
Sixth generation1998128 bitsDreamcastPlayStation 2
Seventh generation2004Without useNintendo DS / Xbox 360Wii
Eighth generation2012Without useWii UPlayStation 4
Ninth generation2020Without useXbox Series Xcurrent generation


Wii | Nintendo | 100% RETRO | EN

Wii consola

Nintendo Wii, the innovative console that democratized home video games. Released on November 19, 2006 in the United States, Nintendo’s seventh-generation console outsold its contemporaries, the Xbox 360 and PS3.

Following the path that the Nintendo DS started, Nintendo distanced itself from the war of polygons and frames per second, opting to expand the video game market to families, with a formula based on the new gameplay of its Wiimote controls (Wii remote). and a catalog focused on casual players.

RELEASE DATE:November 19, 2006 in the United States
December 2, 2006 in Japan
December 8, 2006 in Europe
GAMES CATALOGUE:1,648 in physical format (+ digital)
SOLD UNITS:101.6 million units worldwide
LAUNCH PRICE:US$249 in the United States (with Wii Sports)
25,000 yen in Japan
€249 in Europe (with Wii Sports)
£179 in the UK (with Wii Sports)
PROCESSOR:IBM PowerPC Broadway @ 729 MHz
FORMAT: DVD-ROM (Wii Optical Disc -RVL-006- 4,7/8,54 GB)
MiniDVD (GameCube Game Disc -DOL-006- 1,46 GB) 

WonderSwan Color | Bandai | 100% RETRO | EN

WonderSwan Color

The WonderSwan Color has become one of the most sought after retro consoles by collectors around the world in recent years. Bandai’s 16-bit laptop is a sample of the balance and good work that its original developer -Mr. Gunpei Yokoi- knew how to implement in all its products, a perfect relationship between technical features and an affordable final price of the product.

Bandai’s portable console never left Japan, so today it is a 16-bit rarity coveted by thousands of retro console collectors and otakus. Let’s see what the console that was created to surpass Nintendo’s Game Boy Color in its own territory was like and how it is preserved: The WonderSwan Color, a magnificent console that had a short but intense commercial life.

RELEASE DATE:December 9, 2000 in Japan
GAMES CATALOGUE:86 specific video games in color + 109 of the original WonderSwan
SOLD UNITS:1.1 million units approx.
LAUNCH PRICE:6,800 yen
PROCESSOR:3.072 MHz NEC V30 MZ. 16-bit 3.072MHz operating clock
FORMAT: Cartridge

WonderSwan | Bandai | 100% RETRO | EN


Bandai’s WonderSwan portable console is a jewel of retro console collecting, the video game console that the inventor of Nintendo’s Game Boy himself, the great Gunpei Yokoi, created to unseat his creation 10 years later. The WonderSwan is therefore the story of a father willing to end his greatest work with another great console, a bet by Bandai in which he dared to deal with the almighty Nintendo.

And it is that the WonderSwan really had everything to unseat its older sister, Gunpei Yokoi’s studio created a Game Boy 2.0 adapted to 1999 with the same principles as his great work: The balance between features and price, resulting in a console portable that, for a reduced cost, surpassed in practically everything the original Game Boy of Nintendo and its Pocket version.

RELEASE DATE:March 4, 1999
GAMES CATALOGUE:103 commercial video games + 17 in color compatible (WSC)
SOLD UNITS:1.55 million units approx.
LAUNCH PRICE:4.800 yen
PROCESSOR:16-bit NEC V30 MZ at 3.072MHz

Virtual Boy | Nintendo | 100% RETRO | EN

Virtual Boy de Nintendo

We are facing one of the most important consoles of the 90’s, Nintendo’s Virtual Boy, the successor to the Super Nintendo and Game Boy, Nintendo’s first 32-bit console, the console that brought virtual reality to our lives for the first time. humble homes, the one that explored the concept of portable, Gunpei Yokoi’s latest console at Nintendo, Nintendo’s retro video game console par excellence…

The Virtual Boy was the console that set Nintendo and the entire video game industry in the path they should NOT follow, but it did it in the best possible way, taking a chance with the most amazing console of all time in relation to its time of release. … After all, we are talking about virtual reality in the 90’s. Let’s get to know the exciting history of Virtual Boy, Nintendo’s 32-bit!

RELEASE DATE:1995 Japan, 1995 North America.
GAMES CATALOGUE:22 video games, 8 of them exclusive to Japan
SOLD UNITS:Approximately 770,000 units worldwide
LAUNCH PRICE:15,000 yen upon release in Japan. US$179.95 in the United States
PROCESSOR:NEC V810 Custom 32-bit 20 MHz RISC.
FORMAT: Cartridge

Sony PSP | 100% RETRO | EN

PSP 1000

PlayStation Portable, better known as the Sony PSP, has been one of the most powerful and influential video game consoles in the recent history of video games, a console that successfully broke the barrier of the domestic, putting a portable at the height of the desktop consoles of the time. A marvel of technology.

The PSP was the console that Sony designed to conquer the portable market, the only redoubt left to Nintendo after the failure of the Game Cube, leading one of the toughest battles since the days of 16 bits. To this day, the PSP is still a console with a lot to offer, let’s remember Sony’s black beast, the PSP.

RELEASE DATE:2004 Japan, 2005 North America and 2005 Europe
GAMES CATALOG:1915 worldwide
SOLD UNITS:82 million units worldwide, 19 million in Japan.
LAUNCH PRICE:19,800 yen
PROCESSOR:333 MHz 32-bit based on MIPS
FORMAT: UMD, Universal Media Disc + Digital



The Aiwa CSD-GM1 or also known as the Aiwa Mega CD is one of the most bizarre and unknown consoles in all of history, a license from SEGA of its star 16-bit console to AIWA, creating a mini music system with a MegaDrive built in, just like it sounds.

If the fact of being able to alternate our Total Machine 3 tapes or Eugenio’s jokes with the Sonic or Golden Ax cartridges was already a wonderful idea, Aiwa put the finishing touch and meaning to his machine, sharing the reader of CD with the Mega Drive, thus obtaining the most exclusive Mega CD in history.

GAMES CATALOG:200 approx. on CD-ROM + 878 on cartridge
LAUNCH PRICE:45,000 yen
PROCESADOR:Motorola 68000 16-bit at 7.67 MHz (Megadrive) + Motorola 68000 16-bit at 12.5MHz (Sega CD)
FORMAT: Cartridge + CD-ROM

Xbox 360 | Microsoft | 100% RETRO | EN

Xbox 360

The Xbox 360 is a perfect console in relation to its time, the console that exposed the almighty Sony at its best thanks to its features, architecture and easy programming, making a console launched a year earlier and cheaper than the PS3, had nothing to envy in the technical section and its video games.

The Xbox 360 is part of the generation that defined modern video games and consolidated online on consoles, marking the way forward for future generations and remaining today as a perfectly playable contemporary retro console, offering results in many titles Comparable to the Xbox One.

RELEASE DATE:2005 Japan, 2005 North America and 2005 Europe.
GAMES CATALOG:2150 approximately (includes digital)
SOLD UNITS:85 million worldwide
LAUNCH PRICE:$399 for Xbox 360 Premium // $299 for Xbox 360 Core
PROCESSOR:IBM PowerPC Custom Xenon 3.2GHz
FORMAT: DVD-ROM, HD-DVD (movies) and Digital.

Twin Famicom | Sharp | 100% RETRO | EN

Twin Famicom

Sharp’s Twin Famicom is the ultimate Famicom. Exclusive to Japan, Sharp combined Nintendo’s 8-bit console and its new peripheral, the Famicom Disk System, into a single machine, creating a console capable of playing the entire Famicom game catalog while also providing improved video quality. image.

Today the Twin Famicom has become a jewel for collectors of retro consoles and video games, given its uniqueness and the scarcity of consoles sold. Let’s remember what the Famicom manufactured by Sharp, the Twin Famicom, was and is like.

RELEASE DATE: 1986 Japan
GAMES CATALOG:1,053 compatible cartridges (Japanese) + 198 Famicom Disk (+4 official not for sale)
SOLD UNITS:Approximately 1 million
LAUNCH PRICE:32.000 yen
PROCESSOR:8-bit Ricoh based on MOS Technology 6502 at 1.79 MHz
FORMAT: Cartridge and magnetic disk (Famicom Disk)

Nintendo Famicom | 100% RETRO | EN

Nintendo Famicom

Before the NES was the Nintendo Famicom. The most important console of all time, Nintendo’s video game console par excellence, an 8-Bit machine that took over and revolutionized the video game market, subsequently conquering the entire globe thanks to the quality of its video games.

Let’s get to know the original console, the machine that was everything in the land of the rising sun and the development of the video game industry: The Nintendo Family Computer, the first third generation console, the console that redefined video games, culture and society throughout Japan and its subsequent generations.

RELEASE DATE: 1983 Japan
GAMES CATALOG:1,053 Japanese cartridges // 198 commercial discs plus 4 official not for sale (FDS)
SOLD UNITS:19 million in Japan
LAUNCH PRICE:14,800 yen
PROCESSOR:Ricoh 8-bit based on MOS Technology 6502 at 1.79 MHz
FORMAT: Cartridge and magnetic disk (Famicom Disk System)

APF TV Fun | Pong | 100% RETRO | EN


The APF TV Fun is a dedicated video game console belonging to the first generation of consoles, a retro machine based on the popular AY-3-8500 chip from General Instrument, which enabled it to offer different variants of PONG games such as the classic tennis , Basque pelota, hockey and handball plus pistol depending on the version.

Unlike many of its competitors, the APF TV Fun had considerable success, so it was a console with different models (evolutions), varying in terms of chipset, color, controls and games in just 2 years. Let’s meet the APF TV Fun, the console that was created to take on Atari Pong.

COMPANY: APF Electronics Inc.
RELEASE DATE: 1976 North America
GAMES CATALOG:4 or 5 sets depending on the model
PROCESSOR:AY-3-8500 General Instruments
FORMAT: Integrated

APF-M1000 and APF-MP1000 | 100% RETRO | EN


The APF-M1000 and APF-MP1000 is the second generation console that the North American company APF Electronics Inc, a company created by the brothers Al & Phil Friedman, designed to face the then all-powerful Atari 2600.

The APF-M1000/APF-MP1000 retro video game console had an 8-bit CPU inside and incorporated the new cartridge format, a revolution in an era previously marked by dedicated Pong-type consoles. Video games as we know them today came with this new generation.

COMPANY:APF Electronics Inc
RELEASE DATE:1978 North America
GAMES CATALOG:Official 13 on BASIC +1 cartridge (including the APF Imagination Machine).
LAUNCH PRICE:US$ 129.95 // US$ 599 the APF Imagination Machine
PROCESSOR:Motorola 6800 8-bit
FORMAT: Cartridge

Nintendo 64 | Nintendo | 100% RETRO | EN

nintendo 64

The Nintendo 64, the successor to the Super Nintendo, the video game console that battled against the almighty PlayStation. One of the most powerful consoles that Nintendo has ever made in relation to its time. The console that consolidated local multiplayer as a hallmark of Nintendo and brought 3D to our homes on a large scale.

Launched in 1996, the N64 is one of the last Nintendo home consoles in which technical features prevailed over other factors. An amazing console that sinned in its main format and development time, but still has one of the best video game catalogs in all of history.

RELEASE DATE:1996 Japan, 1996 North America and 1997 Europe
GAMES CATALOG:393 games published: 296 in North America, 243 in Europe, and 198 in Japan.
SOLD UNITS:33 million worldwide
LAUNCH PRICE:25,000 yen with tax in Japan, US$199.99 in the United States
PROCESSOR:64-bit 93.75 MHz NEC VR4300 Custom (MIPS) + GPU SGI Reality 62.5 MHz 64-bit RCP
FORMAT: Cartridge and magnetic disk (64DD)

History of Video Games, the beginnings | RETRO | EN

Historia de los videojuegos

In the history of video games, everything has a beginning, an origin, a reason. The human mind and its inventions, no matter how creative it may seem to us, are mainly based on associations, links and improvements of the present. This is how technology has evolved over the centuries and this is how it happened with video games, a new entertainment industry which, in its beginnings, only a few visionaries knew how to glimpse, they are the true fathers of video games.

In this article, at Infoconsolas we are going to fully delve into the History of Video Games with Capital Letters, the origins of video games, where they come from, the machines that laid the foundations and how from military experiments in the mid-20th century, we have gone to enjoy one of the leisure activities that provide the most happiness to all its fans, video games.

Color TV-Game 6 & Color TV-Game 15 | RETRO | EN

Color TV Game 6 y Color TV Game 15

The first console of the great Nintendo was actually two consoles: The Nintendo Color TV-Game 6 and Nintendo Color TV-Game 15. Launched in July 1977, Nintendo made the leap to the home video game market and joined the fashion of the first generation PONG type consoles.

The Color TV-Game 6 and 15 are the origin of the Nintendo that we all know: The Big N, the company that has set the pace in the history of video games, exactly since that already distant month of July 1977, with the launch of your first console. Let’s meet the first Color TV-Game, the arrival of Nintendo to our homes.

RELEASE DATE:July 1, 1977, Japan
GAMES CATALOG:6 and 15 depending on the model.
SOLD UNITS:500.000 Color TV-Game 6 // 900.000 Color TV-Game 15
LAUNCH PRICE:9.800 yen Color TV-Game 6 // 15.000 yen Color TV-Game 15
PROCESSOR:Mitsubishi Electric LSI (no CPU)
FORMAT:Integrated games

Color TV-Game Racing 112 | Nintendo | RETRO | EN

Color TV-Game Racing 112

Nintendo Color TV-Game Racing 112, Nintendo’s retro console with a steering wheel and 112 video games… Who gives more!? Launched in 1978, the CTG-CR 112 model was Nintendo’s third home console, framed in the Color TV-Game console series, it was an interesting bet that brought all the excitement of car racing to Japanese homes.

With this dedicated video game console (without cartridges), Nintendo offered the Japanese public already tired of pong, 112 racing games at home with its own steering wheel, gear shifter and two controls for stuntmen for 18,000 yen… interesting right? Let’s remember Color TV-Game Racing 112, one of Nintendo’s great unknowns.

RELEASE DATE:June 24, 1978, Japan
GAMES CATALOG:112 variants.
SOLD UNITS:160,000 units
LAUNCH PRICE:18.000 yen
PROCESSOR:Nintendo/Mitsubishi Electric LSI (no CPU)
FORMAT: Integrated games

Color TV-Game Block Kuzushi | Nintendo | EN

Color TV-Game Block Kuzushi

Nintendo Color TV-Game Block Kuzushi, also called in the West Color TV-Game Block Breaker, is Nintendo’s fourth console, exclusive to Japan, it was released in 1979. Belonging to the series of retro Color TV-Game consoles, the Block Kuzushi is a first-generation dedicated console based on Atari’s popular game, Breakout.

Being the first console really developed by Nintendo, this “Nintendo Breakout” represents the height of how far first-generation technology could go, the end of an era within Nintendo and the passage to new technologies that would lead it to conquer the world. world of video games.

RELEASE DATE:March 8, 1979, Japan
GAMES CATALOG:6 variants.
SOLD UNITS:400,000 units
LAUNCH PRICE:13.500 yen
PROCESSOR:Nintendo/Mitsubishi Electric LSI (no CPU)
FORMAT: Integrated games

PC Engine LT | NEC | 100% RETRO | EN

PC Engine LT

The PC Engine LT by NEC (PCエンジンLT) with LT by LapTop, is one of the most sought after and valued retro video game consoles by console collectors, a rarity within the PC Engine universe that allows us to play almost anywhere , since it is a portable console (not portable), thanks to its 4-inch TFT LCD screen.

Launched on December 13, 1991 in Japan, it is considered an exclusive console of the rising sun despite the fact that it was also imported through French lands. Its high launch price of 99,800 yen greatly limited the sales of what would be the eleventh model of the PC Engine family to hit the market (PI-TG9), which is why it is so difficult to find today. .

RELEASE DATE: December 13, 1991 in Japan
SOLD UNITS:682 video games (HuCards + CD-ROMs)
LAUNCH PRICE:99,800 yen
PROCESSOR:HuC6280 at 1,79 or 7,16 MHz
FORMAT: HuCards (+ CD-ROM with peripheral)

Game Boy Advance | Nintendo | 100% RETRO | EN

Game Boy Advance

Nintendo’s Game Boy Advance was the successor to the well-known Game Boy, the portable console with which Nintendo finally took the plunge and ventured with a new 32-bit system much more powerful than the previous one, but without losing the “Game Boy” brand. Boy” nor backwards compatibility.

Leaving aside the 3D fashions and polygonal graphics of those years, Nintendo opted for a balanced console that was very powerful in 2D and capable of far surpassing the Super Nintendo games. The Game Boy Advance was a resounding sales success, currently being one of the best valued consoles by retro collectors.

RELEASE DATE: March 21, 2001 in Japan
June 11, 2001 in North America
June 22, 2001 in Europe
GAMES CATALOG:1,538 GBA video games (including budget and classic versions)
1046 original Game Boy (compatible)
915 Game Boy Color games (supported)
SOLD UNITS:81.5 million units worldwide (all versions)
LAUNCH PRICE:9,800 yen
PROCESSOR:32-bit CPU (ARM7TDMI 16.78 MHz) for GBA
8-bit CPU (Z80 custom 4.2/8.4 MHz) for GB and GBC
FORMAT: Cartridge

Game Boy Advance SP | Nintendo | 100% RETRO | EN

Game Boy Advance SP

Game Boy Advance SP was a complete overhaul of Nintendo’s original GBA. Released in Japan on February 14, 2003 (Valentine’s Day), the GBA SP included significant improvements that brought the original system up to date: New aesthetics with a folding case, front-lit screen and lithium battery, thus prolonging the life and success of the system.

The GBA SP (Special Project) was positioned from the start as the high-end GBA, achieving spectacular sales of more than 43 million consoles throughout its life. More than 20 years after its launch, the portable console has had a second youth as a retro console, thanks to collectors and modding.

RELEASE DATE: February 14, 2003 in Japan
March 23, 2003 in North America
March 28, 2003 in Europe
GAMES CATALOG:1,538 GBA video games (including budget and classic versions)
1046 original Game Boy (compatible)
915 Game Boy Color games (supported)
SOLD UNITS:43.5 million units worldwide
LAUNCH PRICE:9,800 yen
PROCESSOR:32-bit CPU (ARM7TDMI 16.78 MHz) for GBA
8-bit CPU (Z80 custom 4.2/8.4 MHz) for GB and GBC
FORMAT: Cartridge

Game Boy Micro | Nintendo | 100% RETRO | EN

GameBoy Micro

The Game Boy Micro was presented at E3 on May 18, 2005, being released a few months later on September 13, 2005 in Japan, coinciding with the 20th anniversary of Super Mario Bros. Codenamed OXY (from “oxygen “), the laptop was quite a surprise for the video game industry.

With a design with a strong Japanese minimalist influence, the Game Boy Micro reduced the dimensions of the Game Boy Advance to the minimum expression, integrating a backlit screen with a quality that we had never enjoyed before. Let’s remember how it was what for many is the best portable console in history, the Game Boy Micro.

RELEASE DATE:: September 13, 2005 in Japan
September 19, 2005 in North America
November 4, 2005 in Europe
GAMES CATALOG:1,538 GBA video games (including budget and classic versions)
SOLD UNITS:2.42 million units worldwide
LAUNCH PRICE:12,000 yen
PROCESSOR:32-bit CPU (16.78MHz).
FORMAT: Cartridge

PC Engine | NEC | 100% RETRO | EN

PC Engine

The PC Engine is one of the great unknowns in the West, a video game console belonging to the fourth generation of video game consoles, today considered retro and manufactured by Nippon Electronics Components (NEC) which has an abysmal video game catalog and an infinity of of versions and models, forming a whole universe in itself within video games. In its beginnings, it was able to face the almighty Famicom and later the powerful Super Nintendo and Mega Drive, emerging gracefully and victorious in many cases, thus becoming an icon of the glorious era of 16-bit in Japan.

The PC Engine is a console so localized in the Japanese country, that although there are western versions of the system such as the TurboGrafx 16, the fact that they are not “region free” consoles (the HuCards) as well as having two catalogs so different and the difference in reaped success, means that in practice we can treat them as different systems, being the Japanese system the one that made history. So let’s get to know the cult console that every fan of Japan and the 90’s should have in their home, NEC’s PC Engine.

RELEASE DATE:October 30, 1987 in Japan.
GAMES CATALOG:682 video games (HuCards + CD-ROM)
SOLD UNITS:7,500.00 units approx. in Japan.
LAUNCH PRICE:24,800 yen.
PROCESSOR:HuC6280 at 1.79 or 7.16MHz
FORMAT: HuCards (+ CD-ROM with peripheral)

Game Boy Pocket | Nintendo | 100% RETRO | EN

Game Boy Pocket

Game Boy Pocket was the last Nintendo console in which master Gunpei Yokoi participated, a balanced review of the original 1989 Game Boy that, thanks to the launch of the Pokemon saga, once again conquered the portable market, giving the Game system Boy, a second youth.

With a rejuvenated aesthetic, but respecting the original console as much as possible and dimensions that are simply ideal for a portable console, the Game Boy Pocket extended the life of the system thanks to the wonderful quality/price balance and its immense catalog. Let’s remember her.

RELEASE DATE:July 21, 1996 in Japan
GAMES CATALOG:1046 original GameBoy
LAUNCH PRICE:6,800 yen in Japan
PROCESSOR:Sharp LR35902 8-bit at 4.194304 MHz
FORMAT: Cartridge

Game Boy Light | Nintendo | 100% RETRO | EN

Game Boy Light

Game Boy Light is the Holy Grail of collectors specialized in portable consoles and/or Nintendo, an exclusive machine from Japan that solved the eternal problem of the Game Boy system, the lack of a backlit screen.

With dimensions slightly larger than the Game Boy Pocket, two AA batteries and a luxurious backlit screen, the Game Boy Light is here to leave our flashlights in the drawer and enjoy the enormous catalog of the Nintendo portable, like never before. : Under the duvet but without the need for extras.

RELEASE DATE: April 14, 1998 in Japan
GAMES CATALOG:1046 original GameBoy
LAUNCH PRICE:6,800 yen in Japan
PROCESSOR:Sharp LR35902 of 8 bits at 4.194304 MHz
FORMAT: Cartridge

Game Boy | Nintendo | 100% RETRO | EN

Game Boy

The Game Boy is the quintessential handheld in the history of video games. A portable console that amazed a generation and marked a before and after in the history of consoles: Portables were here to stay, a new battlefield was opening and Nintendo presented for this new contest the machine with fewer features, but more balanced… It would kill all its rivals.

Whether you enjoyed the original Game Boy at the time, or if you were not so lucky, at Infoconsolas we present the most nostalgic, retro and elaborate article to remember and learn about the portable that expanded the video game market to all places and moments. Let’s rediscover the history of the Nintendo Game Boy!

RELEASE DATE: April 21, 1989 in Japan
July 31, 1989 in the USA
September 28, 1990 in Europe
GAMES CATALOG:1046 original GameBoy
915 Game Boy Color games
SOLD UNITS:87 million worldwide
LAUNCH PRICE:12,500 yen in Japan, 89.95 $ in the USA and 8,990 Pts. in Spain
PROCESSOR:Sharp LR35902 8-bit at 4.194304 MHz
FORMAT: Cartridge

Game Boy Color | Nintendo | 100% RETRO | EN

Game Boy Color

Game Boy Color was the logical evolution of the original Game Boy. Launched in 1998, what could initially be considered a Game Boy 2.0, was actually a transition console marked and conditioned by the enormous success of the “Game Boy” brand.

More powerful than the original console, similar in size to the Game Boy Pocket, 100% compatible with the Game Boy system’s catalog of games, and featuring a full-color display, displaying up to 56 on-screen colors from a 32,768 palette, the GBC had a short but intense life, placating all the competition that dared to approach Nintendo’s fiefdom.

RELEASE DATE: 21 de octubre de 1998 en Japón
GAMES CATALOG:917 Game Boy Color
SOLD UNITS:49 million units worldwide
LAUNCH PRICE:8,900 yen in Japan
PROCESSOR:Sharp LR35902 de 8 bits at 4MHz/8MHz
FORMAT: Cartridge

Turbo Express / PC Engine GT | 100% RETRO | EN

Turbo Express / PC Engine GT

Turbo Express in the United States and Europe, PC Engine GT in Japan, is the portable PC Engine that NEC launched on the market in December 1990. Unlike the rest of contemporary portables, the Turbo Express was not really a new console, but a TurboGrafx / PC Engine made portable.

This fact positioned the Turbo Express as the “Rolls-Royce” of portable consoles, a machine compatible with the entire catalog in card / HuCard format of TurboGrafx and PC Engine desktop consoles, backlit full color screen, 16-bit graphics … This is possibly the best laptop of all time!

RELEASE DATE:December 1, 1990 in Japan
GAMES CATALOG:277 videogames (HuCards)
SOLD UNITS:1.5 million worldwide
LAUNCH PRICE:44,800 yen
PROCESSOR:HuC6280 at 1,79 or 7,16 MHz

Super Nintendo | 100% RETRO | EN


The Super Nintendo Entertainment System or SNES, as we normally call it, is one of the most loved and longed for consoles by all, a super performance console that knew how to win the hearts of its young owners, forging in most of them, a bond with the company of the blue plumber that would last forever.

And it is that Nintendo was completely right with the strategy followed with its Super Nintendo, consolidating the work it had done with its 8-bit console, the NES, which placed Nintendo in a privileged position that it knew how to take advantage of: Hype, handling of times, exclusivities from the best studios, best conversions… Let’s remember the best years of Nintendo with its SNES: “The brain of the beast”.

RELEASE DATE:November 21, 1990 in Japan
August 23, 1991 in North America
April 11, 1992 in Europe
June 6, 1992 in Spain
GAMES CATALOG:1448 in Japan, 720 in North America and 522 in Europe + 231 from Satellaview (Japan)
SOLD UNITS:49.1 million worldwide
LAUNCH PRICE:25,000 yen in Japan, $199 in North America, 18,900 in Spain (without game)
PROCESSOR:WDC W65C816 16-bit running at 1.79, 2.68 MHz, or 3.58 MHz (variable)
FORMAT: Cartridge + Digital (Satellaview)

Mega Drive / Genesis | SEGA | 100% RETRO | EN

Mega Drive Sega Genesis

The SEGA Mega Drive, most beloved console, the 16-bit video game console that brought all the magic of arcades to our homes is, without a doubt, one of the most important machines in the history of video games. A console capable of consolidating the SEGA brand outside its borders and facing the almighty Nintendo.

In this article we will review the entire history of the SEGA Mega Drive / SEGA Genesis, its background, its beginnings, prices, best games, anecdotes and curiosities, all this, from the usual Infoconsolas point of view: From collectors for collectors, from lovers of the retro for video game lovers. Come in and let’s remember one of the best consoles of all time! The console that waged the great Console War in the 16-bit battle.

RELEASE DATE:October 29, 1988 in Japan
August 14, 1989 in North America
September 1, 1990 in Europe
GAMES CATALOG:878 cartridges
SOLD UNITS:30 million units approx. all over the world
LAUNCH PRICE:21.000 yenes
PROCESSOR:Motorola 68,000 16-bit at 7.61 MHz (PAL) or 7.67 MHz (NTSC)
FORMAT: Cartridge + CD-ROM (SEGA CD)

Sega Dreamcast | 100% RETRO | EN

Dreamcast Portada

Dreamcast is the last console of the legendary SEGA, it was launched on November 27, 1998 in Japan at a price of 29,000 yen and discontinued in March 2001, selling a total of 10.6 million consoles worldwide.

Dreamcast was the first sixth-generation video game console, a machine far superior to anything seen before, but which we simple players did not know or want to appreciate. Many years later, aware of our mistake, the Dreamcast has repositioned itself as one of the best consoles in history… Let’s see why.

RELEASE DATE: November 27, 1998 in Japan
September 9, 1999 in North America
October 14, 1999 in Europe
SOLD UNITS:10.6 million worldwide
LAUNCH PRICE:29,000 yen
39.900 Ptas.
PROCESSOR:200 MHz Hitachi SH – 4 RISC